Nu:Tekt NTS-1 digital SDK
v1.1-0
|
Macros | |
#define | __sdram __attribute__((section(".sdram"))) |
This macro can be used to declare a memory buffer in SDRAM space. More... | |
Enumerations | |
enum | user_delfx_param_id_t { k_user_delfx_param_time = 0, k_user_delfx_param_depth, k_user_delfx_param_reserved0, k_user_delfx_param_shift_depth, k_num_user_delfx_param_id } |
User facing parameters. More... | |
Core API | |
void | _hook_init (uint32_t platform, uint32_t api) |
Initialization callback. More... | |
void | _hook_process (float *xn, uint32_t frames) |
Processing callback. More... | |
void | _hook_suspend (void) |
Suspend callback. More... | |
void | _hook_resume (void) |
Resume callback. More... | |
void | _hook_param (uint8_t index, int32_t value) |
Parameter change callback. More... | |
#define | DELFX_INIT __attribute__((used)) _hook_init |
#define | DELFX_PROCESS __attribute__((used)) _hook_process |
#define | DELFX_SUSPEND __attribute__((used)) _hook_suspend |
#define | DELFX_RESUME __attribute__((used)) _hook_resume |
#define | DELFX_PARAM __attribute__((used)) _hook_param |
#define __sdram __attribute__((section(".sdram"))) |
This macro can be used to declare a memory buffer in SDRAM space.
E.g.: float g_my_buffer[1024] __sdram;
Definition at line 62 of file userdelfx.h.
User facing parameters.
Enumerator | |
---|---|
k_user_delfx_param_time | Time parameter. |
k_user_delfx_param_depth | Depth parameter. |
k_user_delfx_param_shift_depth | Alternative depth parameter, usually accessible via shift function. |
Definition at line 67 of file userdelfx.h.
void _hook_init | ( | uint32_t | platform, |
uint32_t | api | ||
) |
void _hook_param | ( | uint8_t | index, |
int32_t | value | ||
) |
Parameter change callback.
Must be implemented by your custom effect.
index | Parameter ID. See user_delfx_param_id_t. |
index | Parameter value. |
void _hook_process | ( | float * | xn, |
uint32_t | frames | ||
) |
Processing callback.
Must be implemented by your custom effect.
Delay effects must write back their result to the input buffer and are responsible for wet/dry mix balance. Typically wet/dry balance should be controllable via the shift-depth parameter.
xn | Input/output sample buffer. |
frames | Size of buffer in frames. (2 samples per frames) |
void _hook_resume | ( | void | ) |
Resume callback.
Must be implemented by your custom effect.
Called before calls to processing callback resume after being suspended.
void _hook_suspend | ( | void | ) |
Suspend callback.
Must be implemented by your custom effect.
Called before effect gets suspended. While suspended the processing callback will not be called.